Guards

"When there is nowhere to run, we must make a stand."
Max Troop Size20
Damage2-4
Health24
Melee Offence5
Defence16
Movement2
Initiative10
StatusRana
Cost230
Guard
Give friendly units within 1 hexagons:
+10 Defence

Protectors

"The Marsh protects me, and I protect the folk." -Rik-Tap, the Bulwark
Max Troop Size20
Damage5-7
Health40
Melee Offence12
Defence31
Movement2
Initiative11
StatusRana
Cost450
Ability: Protect
+25 Defence
Guard
Give friendly units within 1 hexagons:
+10 Defence